Selector: Objects from signal

SelectorNo. 9257

Synopsis

Goes in a Trigger: Receive signal stack and recovers the objects sent by the sending stack with Effect: Send signal. The antenna identifies the link, and the sending stack must include the objects. Useful to reuse one effect stack with different objects.

Step by step

Recover objects from a signal

  1. Place an antenna. In stack A, combine “Says something” = “radio”, “Picked objects” and “Send signal”.
  2. Pick an object A with free space to its right. In “Send signal”, pick the antenna and send objects from the selector.
  3. On another tile build stack B with “Receives signal” (pick the same antenna), “Objects from signal” and “Move object by offset”. Save the selector with filter and invert off.
  4. In the movement effect, use “Objects from selector”, X right 1, Y 0 and delay 0. Save everything and say “radio”.

Result: A moves one tile because it was carried by the signal.

Settings

Settings window of “Selector: Objects from signal”
This box's window in the game (Spanish client).

Notes

  • The antenna identifies the connection. The sending stack must include the users or objects you want to select.

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