Condition: Team rank

ConditionNo. 9165

Synopsis

Choose the team and the position, for example 1 for the leader. With a fixed colour it is zone data and looks at nobody; with the triggering user’s team, a keko with no team does not pass. Ties are ordered by colour: red, green, blue and yellow.

Step by step

Check who is leading

Boxes you need

  1. TriggerTrigger: Say something
  2. ConditionCondition: Team rank
  3. EffectEffect: Show message
  4. EffectEffect: Control clock
  5. EffectEffect: Give team points
  1. Stack “Says something” 9111, this condition and “Show message” 9185. Set the trigger to “hello”, exact match; set the effect to “Matched”, targeting the triggering user.
  2. Set the condition to red team, rank 1.
  3. Place a “Game clock” 9302. Create a stack with “Says something” 9111, exact text “start”, and “Control clock” 9231, Start action, selecting that clock.
  4. Create another “Says something” stack, text “red”, with “Give team points” 9195: add 5 points to red. Create another with text “blue” and add 10 to blue. Use exact matching in both triggers and save.
  5. Say “start”, “red” and “hello”: red has 5 points. Then say “blue” and “hello” again: blue now has 10.

Result: The message appears while red leads and stops once blue overtakes it.

Settings

Settings window of “Condition: Team rank”
This box's window in the game (Spanish client).

Notes

  • Run the check without tied scores and in a newly started game to compare ranks clearly.
  • In team conditions, a fixed colour is a fact about the zone: it doesn't look at anyone.
  • With “triggering user's team”, if the keko has no team the condition is not met.
  • Ties between teams are broken by colour in this order: red, green, blue, yellow.

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