Condition: User direction

ConditionNo. 9171

Synopsis

Choose the direction and who is checked. Walking can change where the keko faces, so check right after turning it, for example with Effect: Move and rotate user. Useful for aiming games, duels or doors that only open when you face them.

Step by step

Check which way you face

Boxes you need

  1. TriggerTrigger: Say something
  2. ConditionCondition: User direction
  3. EffectEffect: Show message
  4. EffectEffect: Move and rotate user
  1. Stack “Says something” 9111, this condition and “Show message” 9185. Set the trigger to “hello”, exact match; set the effect to “Matched”, targeting the triggering user.
  2. Choose direction E and the triggering user in the condition.
  3. In another stack, configure “Says something” 9111 with “turn”, exact match, and “Move and rotate user” 9201: no movement, rotation E, triggering user. Save.
  4. Say “turn” and then “hello” without walking. Change the helper effect’s rotation to W, save, and repeat both words.

Result: The message appears while facing east and stops when facing west.

Settings

Settings window of “Condition: User direction”
This box's window in the game (Spanish client).

Notes

  • Check orientation without walking between the commands: walking can change the way your avatar faces.

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