Addon: Status bar

AddonNo. 9277

Synopsis

It goes on the same tile as the box that defines the variable. You choose a style such as “Energy”, the minimum and maximum, when it shows and for whom. There is a maximum of five displays per stack. Useful for energy, hunger or any resource in your game.

Step by step

An energy bar for your game

Boxes you need

  1. TriggerTrigger: Say something
  2. AddonAddon: Status bar
  3. EffectEffect: Give variable
  1. Configure a “User variable” named “energy”, with a value and “While in the room” availability. Put this extra on the same tile as the variable.
  2. Open the visual extra. Choose Users in the header and style “Energy”. Set Min 0 and Max 100. Set display to “Always visible” and audience to “Everyone”. Save.
  3. On another tile, stack “Says something” = “bar” and “Give variable”. Choose “energy”, triggering user, initial value 50, no overwrite. Save and say “bar” with a keko who does not have that variable yet.

Result: The energy bar above your keko is half full.

Settings

Settings window of “Addon: Status bar”
This box's window in the game (Spanish client).

Notes

  • The variable is linked by sharing its tile; this window has no main variable picker. Test each extra separately: a stack supports at most five visual displays.

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