Trigger: Game ends

TriggerNo. 9103

Synopsis

Runs the stack when the Circuits clock is stopped, for example with Effect: Control clock. Pausing the clock does not end the game. No keko triggers this event: to show messages or teleport someone, add a user selector such as Selector: Users by name.

Step by step

Announce the game ending

  1. Place a “Circuit timer” 9302. In one stack, set “Says something” 9111 to “start” and “Control clock” 9231 to start, selecting that timer.
  2. On another tile, stack this box, “Users by name” 9249 with your name and “Show message” 9185 with “Finished”. Use “Users from selector” and “Entire room” visibility. Save.
  3. Build a third stack with “Says something” = “stop” and “Control clock” set to stop, selecting the same timer. Say “start”, then “stop”.

Result: The announcement appears when the game stops.

Settings

Settings window of “Trigger: Game ends”
This box's window in the game (Spanish client).

Notes

Related