Condition: Do not match snapshot

ConditionNo. 9140

Synopsis

The opposite of Condition: Match snapshot: the stack continues when something changed since the snapshot taken on save. Tick which aspects to compare, such as “Current position”. Use it to detect that someone moved a piece or that a puzzle is still unsolved.

Step by step

Detect a moved object

Boxes you need

  1. TriggerTrigger: Say something
  2. ConditionCondition: Do not match snapshot
  3. EffectEffect: Show message
  1. Stack “Says something” 9111, this condition and “Show message” 9185. Set the trigger to “hello”, exact match; set the effect to “Matched”, targeting the triggering user.
  2. Select an object. Check only “Current position” and save the condition to take its snapshot. Save the other boxes.
  3. Say “hello”, move the object to another tile with the editor without resaving the condition, then say “hello” again.

Result: The message appears after moving it.

Settings

Settings window of “Condition: Do not match snapshot”
This box's window in the game (Spanish client).

Notes

  • Resaving the condition updates its snapshot; do not do so between the two checks.
  • The snapshot for Condition: Match snapshot is taken when you save the box. To update it, save again.

Related