Trigger: Idle for a set time
TriggerNo. 9109
Synopsis
Fires when a keko does not walk, talk, click other kekos or press keys for the chosen time, set in 5-second steps. While the keko stays idle, it repeats each time that period passes. Use it to warn or move players who stop playing.
Step by step
Detect five seconds of inactivity
Boxes you need
- TriggerTrigger: Idle for a set time
- EffectEffect: Show message
- Stack this box with “Show message” 9185, enter “Ready” and target the triggering user. Save each box.
- Set the displayed time to 5 seconds and save.
- Do not walk, chat, click kekos or press keys for 5 seconds. Then chat to restart the wait.
Result: You receive “Ready” after 5 seconds; it repeats while that situation continues.
Settings

Notes
- The interval is adjusted in 5-second steps.
- Trigger: Idle for a set time and Trigger: Stationary for a set time work in 5-second steps. While the keko stays still, they repeat every time that period passes.
- Trigger: Idle for a set time resets when the keko walks, talks, clicks a keko or presses a key.







