Trigger: Game starts
TriggerNo. 9104
Synopsis
Runs the stack when the Circuits clock starts, for example with Effect: Control clock. A new game resets team scores to 0, so it is the right moment to set up the round. No keko triggers it: for messages or teleports, add a user selector such as Selector: Users by name.
Step by step
Announce the game starting
Boxes you need
- TriggerTrigger: Game starts
- TriggerTrigger: Say something
- SelectorSelector: Users by name
- EffectEffect: Control clock
- EffectEffect: Show message
- Place a “Circuit timer” 9302. In one stack, set “Says something” 9111 to “start” and “Control clock” 9231 to start, selecting that timer.
- On another tile, stack this box, “Users by name” 9249 with your name and “Show message” 9185 with “Started”. Use “Users from selector” and “Entire room” visibility. Save.
- Say “start”.
Result: The announcement appears when the game starts.
Settings

Notes
- This event has no triggering person: keep the selector.
- Trigger: Repeater, Trigger: Time reached, Trigger: Receive signal, Trigger: Game starts and Trigger: Game ends have nobody who triggers them. To show a message or teleport someone, you need a user selector.
- In Effect: Control clock, “start” fires Trigger: Game starts and “stop” fires Trigger: Game ends.










