Trade contract

AuxiliaryNo. 9304

Synopsis

You define what the keko pays (sacks, ingots or objects) and what they get from your chests: coins to the wallet or objects to the bag. It is used with Effect: Start transaction, in the “Circuit Trade”, and paying requires trade mode. If the payment or the full reward is missing, the exchange is not done partially. Great for shops and exchange booths; only the chest owner withdraws.

Step by step

Exchange 1,000 gold for 2,000 silver

  1. Place gold and silver chests you own. Enable circuits use in each under Settings, confirm, save and then unlock each under Options.
  2. Deposit two 1,000 Silver Sacks (554) in the silver chest, accepting and confirming the deposit. Leave room for 1,000 in the gold chest.
  3. In the Trade contract, add 1,000 gold as the payment requirement and 2,000 silver as the reward. Save each element and then the contract.
  4. Build “Says something” = “exchange” with “Start transaction”, using both chests and this contract.
  5. In “Start transaction”, use selected chests as the Chests source and the secondary selection as the Contracts source. Activate each selection button separately to pick its objects; leave the fixed multiplier at 1 and target the triggering user. Save.
  6. The participant says “exchange” and offers one 1,000 Gold Sack (361) from their bag. They accept, wait for the countdown and confirm.

Result: The gold chest gains 1,000; the silver chest loses 2,000 and the participant receives that silver in their wallet.

Settings

This object has no settings window of its own: you place it and use it as it is, or from the circuits menu.

Notes

  • Only the owner can withdraw; enabling circuits does not grant withdrawals to other people. If the payment or full reward is missing, the exchange does not partially complete.
  • Contracts are paid with bags and bars (at their value) and with objects. Gold and silver from the wallet can't pay a contract.
  • What's paid goes into the chosen chests. If it doesn't fit, it goes to the chest's owner: coins to their wallet and objects to their backpack.
  • The reward comes from the chests: coins go to the wallet and objects to the backpack.
  • A contract can only ask for an object that's for sale in the shop and can be traded. An object removed from the shop can't be requested.
  • In a contract's texts, banned words are rejected and other bad words are censored.

Related

Used in these recipes