Payment contract

AuxiliaryNo. 9303

Synopsis

You define what is paid: gold or silver (as sacks and ingots, by their value) or objects, plus a receipt text. It is used with Effect: Start transaction: the keko pays in the “Circuit Trade” from their bag and needs trade mode on; wallet gold does not count. The payment goes into the chosen chests and only their owner can withdraw it. This contract only charges: ideal for paid entries.

Step by step

Charge admission with a Gold Sack

  1. Use a gold chest you own with room for 1,000 coins.
  2. To use it in a stack, open Settings, enable circuits use, confirm and save. Then open Options and unlock it.
  3. Open the Payment contract. Choose Specific payment and add a gold element worth 1,000 in one payment option. Save the element, use “Admission” as the receipt text and then save the contract.
  4. Build a “Says something” = “admission” stack with “Start transaction”.
  5. In “Start transaction”, use selected chests as the Chests source and the secondary selection as the Contracts source. Activate each selection button separately to pick its objects; leave the fixed multiplier at 1 and target the triggering user. Save.
  6. Ask the participant to have a 1,000 Gold Sack (361) in their bag. After saying “admission”, they must offer it in Circuit Trade, accept, wait for the countdown and confirm.

Result: The sack is consumed and the chest receives 1,000 gold. This contract only collects payment: it does not give a reward by itself.

Settings

This object has no settings window of its own: you place it and use it as it is, or from the circuits menu.

Notes

  • Only the owner can withdraw; enabling circuits does not grant withdrawals to other people. Gold in the wallet cannot pay this contract.
  • Contracts are paid with bags and bars (at their value) and with objects. Gold and silver from the wallet can't pay a contract.
  • What's paid goes into the chosen chests. If it doesn't fit, it goes to the chest's owner: coins to their wallet and objects to their backpack.
  • A contract can only ask for an object that's for sale in the shop and can be traded. An object removed from the shop can't be requested.
  • In a contract's texts, banned words are rejected and other bad words are censored.

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