Addon: Time utilities

AddonNo. 9273

Synopsis

It sits with the box that defines the variable and creates sub-variables for the parts you tick, such as “Second”. Parts counted since 1970 use UTC, while calendar parts use the room's time zone. It is not a stopwatch that runs by itself: it only reads the stored value. Useful for showing race times or dates.

Step by step

Convert milliseconds into seconds

  1. Configure a “User variable” named “stamp”, with a value. Put “Time utilities” on the same tile.
  2. Choose type “Value” in the extra. Open “Advanced subvariables” and enable “Second”. Save so that “stamp.value.second” appears.
  3. In another stack, use “Says something” = “time”, “Give variable stamp” (triggering user, initial 1500, no overwrite), “Variable text” and “Show message”.
  4. For the text, choose Users → triggering user, “stamp.value.second”, numeric individual mode and identifier “seconds”. Set the message to “Seconds: $(seconds)”, for the triggering user only. Save and say “time” with a user who has no previous stamp.

Result: The message shows “Seconds: 1”: 1500 milliseconds contain one whole second.

Settings

Settings window of “Addon: Time utilities”
This box's window in the game (Spanish client).

Notes

  • Advanced subvariables count from 1970 in UTC. Calendar parts use the room’s time zone. They are not a timer that advances on its own.
  • In Addon: Time utilities only the parts you tick exist.
  • In Addon: Time utilities, the parts counted from 1970 are in UTC and the calendar ones use the zone's time zone.

Related