Effect: Drop rain

EffectNo. 9314

Synopsis

One activation starts the rain and the next one stops it and removes the remaining chests. You choose the look, the points, the interval, the maximum at once, an optional area and the user variable that gets the points; also a whisper with {username}, {points} and {score}. Drops give variable points, not objects or coins, and anyone who arrives later does not see those already dropped.

Step by step

Two drops, ten points

Boxes you need

  1. TriggerTrigger: Say something
  2. EffectEffect: Drop rain
  1. Create a user variable “points”, with a value and duration while in the room. Reserve a free drop tile and note its X,Y coordinates.
  2. Stack “Says something” (“rain”) and “Drop rain”. Choose “Red and gold chest”, 5 points, a 1-second interval and a maximum of 2 chests.
  3. Choose the “points” variable. Enable area restriction and use the tile's coordinates as both start and end, creating a one-tile area.
  4. Enable the whisper and enter “{username} +{points} = {score}”. Save with delay 0 and say “rain”.
  5. Step on the drop, leave the tile and collect the next one when it appears. Say “rain” again to stop the rain.

Result: Collecting two drops adds 10 to your variable. The second activation stops the rain and removes remaining drops.

Settings

Settings window of “Effect: Drop rain”
This box's window in the game (Spanish client).

Notes

  • Drops award variable points, not objects or coins. Only one fits at a time in this one-tile area; later arrivals do not see drops already on the ground.
  • One trigger turns Effect: Drop rain on and the next turns it off, removing any chests left.
  • Effect: Drop rain drops a chest every “interval” seconds on a free tile of the zone or area, up to the maximum at once.
  • Whoever steps on a Effect: Drop rain chest picks it up and adds the points to the chosen user variable. Optionally, they get a whisper with {username}, {score} and {points}.
  • Effect: Drop rain chests don't give objects or coins and don't ask for a code.
  • Anyone who enters the zone later doesn't see the Effect: Drop rain chests that had already dropped.

Related

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