Effect: Give team points
EffectNo. 9195
Synopsis
It gives points to the team you choose (or takes them away) while a game is running, that is, with the Circuits clock started. A new game resets points to 0. These are game points, not gold or silver. Combine it with Trigger: Team reaches a score and the scoreboards to build team competitions.
Step by step
Give the red team 5 points
Boxes you need
- TriggerTrigger: Say something
- TriggerTrigger: Team reaches a score
- EffectEffect: Give team points
- EffectEffect: Join team
- EffectEffect: Control clock
- EffectEffect: Write to log
- Prepare a “Says something” (“team”) + “Join team” stack: red, Circuits type and triggering user. Save and say “team”.
- Place a circuit clock. Prepare another “Says something” (“start”) + “Control clock” stack: select that clock, choose Start and save.
- In a third stack combine “Says something” (“point”) with this effect. Set 5 points, “Give points” and the red team. Use delay 0 and save.
- Prepare a verification stack with “Score reached”: red team and 5 points; add “Write to log”, INFO level, with “Red reached five”. Save.
- Say “start”, then “point”. Open /circuits → Log and refresh.
Result: The red team goes from 0 to 5 during the game, and the verification entry appears.
Settings

Notes
- This effect requires an active game. The selected team receives the points; these are neither gold nor silver.
- Team points only count while a game is running (the clock started). A new game resets them to 0.











