Trigger: Team reaches a score

TriggerNo. 9112

Synopsis

Pick a specific team or “Any team” and the score to reach. Team points only count while a game is running, that is, with the Circuits clock started. Combine it with Effect: Give team points to end rounds or announce the winner.

Step by step

Announce twenty points

Boxes you need

  1. TriggerTrigger: Team reaches a score
  2. TriggerTrigger: Say something
  3. EffectEffect: Control clock
  4. EffectEffect: Join team
  5. EffectEffect: Give team points
  6. EffectEffect: Show message
  1. Place a timer 9302. Prepare three “Says something” 9111 stacks: “start” + “Control clock” 9231 set to Start, selecting that timer; “red” + “Join team” 9202, red team and Circuits game; “goal” + “Give team score” 9195 with 10 points, Give points, and the triggering user’s team. Use exact matching in all three triggers.
  2. Stack this box with “Show message” 9185, text “Twenty”, targeting the triggering user. Choose “Any team” and 20 points in the trigger. Save everything.
  3. Say “start”, “red” and “goal” twice, leaving a moment between words.

Result: The second goal shows “Twenty”; the first does not.

Settings

Settings window of “Trigger: Team reaches a score”
This box's window in the game (Spanish client).

Notes

  • Team points only count while a game is running.
  • Team points only count while a game is running (the clock started). A new game resets them to 0.

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